Class: l3dlayerid

l3dlayerid used to assign l3dnodes directly, get it from l3dset. Only needed for manual assign. You can manually multipass render a single layer using the opcode commandstring.

Hierarchy

o-+ l3dlist
  o-+ l3dlayerid

Interfaces:

Methods:

Method overview:


codestring (l3dlayerid,[l3dview],[boolean])
returns: ([boolean])

returns or sets if layer's draw codestring. This specially formated string allows multipass rendering of a layer and detailed operations on its sorting as well as renderflag forces and ignores. Be aware that the l3dview's renderflags will be ignored, as well as the regular sorting behavior.

A list of all opcodes:

/* main codes */

END = 0, /*is done with commands*/

DRAW = ';', /*performs draw*/

SORTKEY_BTF = 'Z', /*changes sortvalues to distance to camera (btf)*/

SORTKEY_FTB = 'z', /*changes sortvalues to distance to camera (ftb)*/

ALLOW_PROJ = 'P', /*allow projectors*/

IGNORE_PROJ = 'p', /*disallow projectors*/

SORT = '#', /*sorting by sortkeys*/

/* renderflags */

RF_CLEARFORCE = 'R',

RF_CLEARIGNORE = 'r',

RF_FORCE_FRONTCULL = 'F',

RF_IGNORE_FRONTCULL = 'f',

RF_FORCE_NOVERTEXCOLOR = 'V',

RF_IGNORE_NOVERTEXCOLOR = 'v',

RF_FORCE_NOCULL = 'U',

RF_IGNORE_NOCULL = 'u',

RF_FORCE_NODEPTHTEST = 'D',

RF_IGNORE_NODEPTHTEST = 'd',

RF_FORCE_NODEPTHMASK = 'M',

RF_IGNORE_NODEPTHMASK = 'm',

RF_FORCE_FOG = 'G',

RF_IGNORE_FOG = 'g',

RF_FORCE_NOCOLORMASK = 'C',

RF_IGNORE_NOCOLORMASK = 'c',

RF_FORCE_LIT = 'L',

RF_IGNORE_LIT = 'l',

RF_FORCE_FXLIT = 'X',

RF_IGNORE_FXLIT = 'x',

RF_FORCE_SUNLIT = 'O',

RF_IGNORE_SUNLIT = 'o',

RF_FORCE_STENCILMASK = 'K',

RF_IGNORE_STENCILMASK = 'k',

RF_FORCE_STENCILTEST = 'T',

RF_IGNORE_STENCILTEST = 't',

/*stencil commands*/

STENCILMASKPOS = '/', /*stencil disabled mask value, 1 arg: hex*/

STENCILMASKNEG = '%', /*stencil enabled mask value, 1 arg: hex*/

STENCILFUNC = '$', /*stencils func, 4 args: 2 stencilcode(front,back) + 2 hex*/

STENCILOP = '&', /*stencilopfront, 4 args: 1 char('0'=front,'1'=back) 3 stencilcode*/

/*stencilcodes*/

/*stencilop,stencilfunc*/

S_KEEP_ALWAYS = ':',

S_INCR_GEQUAL = '+',

S_DECR_LEQUAL = '-',

S_ZERO_NEVER = '0',

S_REPLACE_EQUAL = '=',

S_INVERT_NOTEQUAL = '!',

/*stencilop*/

S_GREATER = '>',

S_LESS = '<'
disabled (l3dlayerid,[boolean])
returns: ([boolean])
returns or sets if layer should be disabled (not drawn)
disabledframefx (l3dlayerid,[boolean])
returns: ([boolean])
returns or sets if layer's framefx should be disabled (not drawn)
usecodes (l3dlayerid,[l3dview],[boolean])
returns: ([boolean])
returns or sets if layer drawing should be handled using the codestring. If no l3dview is given, defaultview is used.

Inherited Methods:

From l3dlist

reinit