# Class: vertextype

For usercreated meshes it is necessary to specify what vertextype you want to have. Different vertextypes have different attributes and sizes.

## Hierarchy

    o-+ renderinterface
      o-+ vertextype

## Methods:

### Method overview:

- vertex16color
- vertex32normals
- vertex32texcoords
- vertex64

vertex16color ()
  returns: (vertextype)
  size 16 bytes, position (3 floats), color (4 unsigned byte).
vertex32normals ()
  returns: (vertextype)
  size 32 bytes, normals (3 shorts), position (3 floats), color (4 unsigned bytes), 1 texcoord channel (2 floats).
vertex32texcoords ()
  returns: (vertextype)
  size 32 bytes, position (3 floats), color (4 unsigned byte), 2 texcoord channels (2*2 floats).
vertex64 ()
  returns: (vertextype)
  size 64 bytes, normals (3 floats), position (3 floats), color (4 unsigned bytes), 4 texcoord channels (4*2 floats). The last 2 texcoord channels serve as user4 (4 floats)

## Inherited Methods: