Class: rcmdfbotex
Attaches
textures
to the current bound fbo.
Hierarchy
o-+
renderinterface
o-+
rcmd
o-+
rcmdfbotex
Methods:
Method overview:
color
depth
new
stencil
new
()
returns:
(
rcmdfbotex
)
returns the
rcmd
color
(
rcmdfbotex
,
int
clr,[
texture
,[
int
special]])
returns:
([
texture
,
int
special])
returns or sets
renderbuffer
attachments for color targets 0..3. You can disable certain assignments by passing 0. Special is the side of a cubemap, or the z slice of a 3dtexture.
depth
(
rcmdfbotex
,[
texture
])
returns:
([
texture
])
returns or sets
renderbuffer
attachment for depth target. You can disable assignment by passing 0.
stencil
(
rcmdfbotex
,[
texture
])
returns:
([
texture
])
returns or sets
renderbuffer
attachment for stencil target. You can disable assignment by passing 0.
Inherited Methods:
From
rcmd
flag