Class: rcmdfbotex

Attaches textures to the current bound fbo.

Hierarchy

o-+ renderinterface
  o-+ rcmd
    o-+ rcmdfbotex

Methods:

Method overview:


new ()
returns: (rcmdfbotex)
returns the rcmd
color (rcmdfbotex,int clr,[texture,[int special]])
returns: ([texture,int special])
returns or sets renderbuffer attachments for color targets 0..3. You can disable certain assignments by passing 0. Special is the side of a cubemap, or the z slice of a 3dtexture.
depth (rcmdfbotex,[texture])
returns: ([texture])
returns or sets renderbuffer attachment for depth target. You can disable assignment by passing 0.
stencil (rcmdfbotex,[texture])
returns: ([texture])
returns or sets renderbuffer attachment for stencil target. You can disable assignment by passing 0.

Inherited Methods:

From rcmd

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