Most renderable surfaces allow a detailed control of how they are rendered. Several interfaces exist for greater control. Also some other related classes are stored here.
o-+ renderinterface o-- blendmode o-- comparemode o-- indexarray o-- matautocontrol o-- matobject o-- matsurface o-- operationmode o-+ rcmd | o-- rcmdclear | o-- rcmdcopytex | o-- rcmddraw2dmesh | o-- rcmddrawbg | o-- rcmddrawl2d | o-- rcmddrawlayer | o-- rcmddrawprt | o-- rcmdfbo | o-- rcmdfbodrawto | o-- rcmdfbooff | o-- rcmdfborb | o-- rcmdfbotex | o-- rcmdforceflag | o-- rcmdignore | o-- rcmdignoreflag | o-- rcmdmipmaps | o-- rcmdshaders | o-- rcmdshadersoff | o-- rcmdstencil o-- renderbuffer o-- renderflag o-- rendersurface o-- stencilcommand o-- technique o-+ texcombiner | o-- texcombalpha | o-- texcombcolor | o-- texcombop | o-- texcombsrc o-- textype o-- vertexarray o-- vertextype