# Class: matsurface

Most renderable items allow their material to be changed. A materialsurface can either be just color, a texture or a material.

## Hierarchy

    o-+ renderinterface
      o-+ matsurface

## Classes that implement this interface:

- material
- texture

## Methods:

contains (matsurface self, matsurface other)
  returns: (boolean)
  checks if one matsurface contains another or is equal
vertexcolor ()
  returns: (matsurface)
  removes any previous materialinfo and makes the surface just vertexcolored

## Inherited Methods: