# Class: framefxsnapshot

snapshot of the framebuffer is done and saved into a texture.

## Hierarchy

    o-+ l3dlist
      o-+ framefx
        o-+ framefxsnapshot

## Methods:

### Method overview:

- new
- snapoffset
- snapsize
- texoffset
- texture

new ([texture])
  returns: ([framefxsnapshot])
  new snapshot framefx to update snapshot texture, or user given texture
snapoffset (framefxsnapshot,[int x,y])
  returns: ([int x,y])
  returns or sets offset from screen where to start saving from
snapsize (framefxsnapshot,[int width,height])
  returns: ([int width,height])
  returns or sets size of the snapshot rectangle
texoffset (framefxsnapshot,[int x,y])
  returns: ([int x,y])
  returns or sets offset into the texture when storing the snapshot
texture (framefxsnapshot,[texture])
  returns: ([texture])
  returns or sets snapshot texture

## Inherited Methods:

### From framefx

activate, autorun, deactivate, delete, deleteall, initcurrent, initlastframe, initsnapshot, run, visflag

### From l3dlist

reinit