luxinia_Material_v110
Shader:0{
	SHD "normalmap_full.shd";
}
Texture:0{
	TEX "senior.any"; 
	// .any or .ANY is a special extension and will
	// take the first bitmap in question
	// preferred order is dds,png,jpg,tga
}
Texture:1{
	TEX "senior_localcombined.any";
}
Texture:2{
	TEX "senior_s.any";
}
Texture:3{
	TEX "senior_ao.any";
}