# Class: djointfixed

The fixed joint maintains a fixed relative position and orientation between two bodies, or between a body and the static environment. Using this joint is almost never a good idea in practice, except when debugging. If you need two bodies to be glued together it is better to represent that as a single body.

## Hierarchy

    o-+ ode
      o-+ djoint
        o-+ djointfixed

## Methods:

new ([djointgroup group])
  returns: (djointfixed)
  creates a new fixedjoint
setfixed (djointfixed)
  returns: ()
  Call this on the fixed joint after it has been attached to remember the current desired relative offset and desired relative rotation between the bodies.

## Inherited Methods:

### From djoint

attach, body1, body2, bounce, bounce2, bounce3, cfm, cfm2, cfm3, delete, feedback, fmax, fmax2, fmax3, fudgefactor, fudgefactor2, fudgefactor3, geom1, geom2, histop, histop2, histop3, lostop, lostop2, lostop3, stopcfm, stopcfm2, stopcfm3, stoperp, stoperp2, stoperp3, velocity, velocity2, velocity3