luxinia_Shader_v310

NewPass{
	blendmode VID_REPLACE;			
}
Texture{
	param "texconst" 0 VID_TEXCONST0 (0,0,0,1);
	blendmode VID_REPLACE_CONST;
	//SPECULAR;
	//blendmode VID_AMOD_VERTEX;
	//sunreflectmap;
}
