Class: texdatatype

For creating textures this defines the internal storage precision. Some may require special capabilities

Hierarchy

o-+ renderinterface
  o-+ texdatatype

Methods:

Method overview:


float16 ()
returns: (texdatatype)
float16. arbitrary, 16-bit precision, local data storage as float32.
float32 ()
returns: (texdatatype)
float32. arbitrary, 32-bit precision, local data storage as float32.
ubyte ()
returns: (texdatatype)
unsigned byte. normalized 0-1. 8-bit precision, local data storage as unsigned byte.
ushort ()
returns: (texdatatype)
unsigned byte. normalized 0-1. 16-bit precision, local data storage as unsigned short.

Inherited Methods: