Class: skybox
6 2d images make a cube and can be set as background of a scene.
Hierarchy
o-+
l3dlist
o-+
skybox
Methods:
Method overview:
delete
fovfactor
new
worldrotation
new
(
texture
cubemap /
string
north,south,west,east,top,bottom)
returns:
(
skybox
)
creates a new skybox from given
texture
filenames or uses the given
texture
(must be cubemap)
delete
(
skybox
)
returns:
()
deletes skybox
fovfactor
(
skybox
,[
float
size])
returns:
(
float
)
returns or sets fovfactor, renderfov = camera.fov * fovfactor
worldrotation
([
float
angle,x,y,z])
returns:
([
float
angle,x,y,z])
sets world angle/axis for skybox cubemap rotations. Also used in
shaders
when skyreflectmap texgen is used.
Inherited Methods:
From
l3dlist