Class: djointfixed
The fixed joint maintains a fixed relative position and orientation between two bodies, or between a body and the static environment. Using this joint is almost never a good idea in practice, except when debugging. If you need two bodies to be glued together it is better to represent that as a single body.
Hierarchy
o-+ ode
o-+ djoint
o-+ djointfixed
Methods:
- new ([djointgroup group])
- returns: (djointfixed)
creates a new fixedjoint
- setfixed (djointfixed)
- returns: ()
Call this on the fixed joint after it has been attached to remember the current desired relative offset and desired relative rotation between the bodies.
Inherited Methods:
attach,
body1,
body2,
bounce,
bounce2,
bounce3,
cfm,
cfm2,
cfm3,
delete,
feedback,
fmax,
fmax2,
fmax3,
fudgefactor,
fudgefactor2,
fudgefactor3,
geom1,
geom2,
histop,
histop2,
histop3,
lostop,
lostop2,
lostop3,
stopcfm,
stopcfm2,
stopcfm3,
stoperp,
stoperp2,
stoperp3,
velocity,
velocity2,
velocity3