- newmatposproj ([spatialnode/l3dnode])
- returns: (matautocontrol)
autocontroller that creates matrix for translation of target in screenspace. vector.x is scale factor
- newmatprojector ([l3dprojector])
- returns: (matautocontrol)
autocontroller that creates matrix for translation of target in screenspace.
- newmatrot ([spatialnode/l3dnode])
- returns: (matautocontrol)
autocontroller that creates matrix for rotation towards target from current node (so that 0,0,1 points to target).
- newvec4dir ([spatialnode/l3dnode])
- returns: (matautocontrol)
autocontroller that transfers direction from current to target as vector.
- newvec4pos ([spatialnode/l3dnode])
- returns: (matautocontrol)
autocontroller that transfers target position as vector.
- newvec4posproj ([spatialnode/l3dnode])
- returns: (matautocontrol)
autocontroller that transfers position of target in screenspace as vector.
- target (matautocontrol,[spatialnode/l3dnode])
- returns: ([spatialnode/l3dnode])
returns or sets target to be tracked. After the matautocontrol has been assigned and the target becomes invalid, the matautocontrol is destroyed as well.
- vector (matautocontrol,[float x,y,z,w])
- returns: ([float x,y,z,w])
returns or sets a custom vector that may be used by some controllers.