Class: technique

Techniques are used in shaders and depend on the graphics hardware capabilities.

Hierarchy

o-+ renderinterface
  o-+ technique

Methods:

Method overview:


arb_texcomb ()
returns: (technique)
arbitrary texture access in combiners, cubemap textures, dot3 combiner.
arb_v ()
returns: (technique)
arb_vertexprograms support and arb_texcomb. Basic cg vertex programs are allowed too.
arb_vf ()
returns: (technique)
same as arb_v but with arb_fragmentprograms support, also allows cg useage for better fragmentshaders.
arb_vf_tex8 ()
returns: (technique)
same as arb_vf with 8 texture images
cg_sm3 ()
returns: (technique)
advanced cg support, shader model 3.0 and 16 texture images
cg_sm3_tex8 ()
returns: (technique)
advanced cg support, shader model 3.0 and 16 texture images
cg_sm4 ()
returns: (technique)
advanced cg support, shader model 4.0 and 32 texture images
lowdetail ()
returns: (technique)
lowdetail, overrides all other techniques
supported (technique)
returns: (boolean)
checks if given technique is supported.
supported_tex4 (technique)
returns: (boolean)
checks if given technique is supported with 4 textures.

Inherited Methods: