Class: skybox

6 2d images make a cube and can be set as background of a scene.

Hierarchy

o-+ l3dlist
  o-+ skybox

Methods:

Method overview:


new (texture cubemap / string north,south,west,east,top,bottom)
returns: (skybox)
creates a new skybox from given texture filenames or uses the given texture (must be cubemap)
delete (skybox)
returns: ()
deletes skybox
fovfactor (skybox,[float size])
returns: (float)
returns or sets fovfactor, renderfov = camera.fov * fovfactor
worldrotation ([float angle,x,y,z])
returns: ([float angle,x,y,z])
sets world angle/axis for skybox cubemap rotations. Also used in shaders when skyreflectmap texgen is used.

Inherited Methods:

From l3dlist