Class: matobject

Several classes which materials can be applied to, allow the detailed control of some material values. l3dmodels need to pass 2 arguments as matobject: l3dmodel,meshid. If you pass materials, then you will change values for the default matobject. If the node's material is changed, its old materialobject will be lost.

Hierarchy

o-+ renderinterface
  o-+ matobject

Classes that implement this interface:

Methods:

Method overview:


moAutocontrol (matobject,matcontrolid,[matautocontrol])
returns: ([matautocontrol])
sets or returns matautocontrol for this control value. Note that only vector controllers are allowed. Passing a non-matautocontrol will disable it.
moAutotexstage (matobject,int stage,boolean texgen,[matautocontrol])
returns: ([matautocontrol])
sets or returns matautocontrol for a texture stage. Use texgen=true if you want to modify texgenplanes. Note that only matrix controllers are allowed. Passing a non-matautocontrol will disable it.
moControl (matobject,matcontrolid,[offset],[float ...])
returns: ([float ...])
sets or returns materialcontrol value. Depending on length of control, 1..4 values are required. If the control value has length > 4, as in array values, the array offset is required. Offsets are multiplied by 4.
moModoff (matobject,[boolean])
returns: (boolean)
sets or returns modifiers active state
moPos (matobject,[float x,y,z])
returns: ([float x,y,z])
sets or returns position of texture matrix. Returns 0,0,0 if no matrix is set
moRotaxis (matobject,[float x1,y1,z1,x2,y2,z2,x3,y3,z3])
returns: ([float x1,y1,z1,x2,y2,z2,x3,y3,z3])
sets or returns rotaxis of texture matrix. Returns 1,0,0, 0,1,0, 0,0,1 if no matrix is set. May contain scaling!
moSeqoff (matobject,[boolean])
returns: (boolean)
sets or returns sequence play state
moShdcontrol (matobject,matshdcontrolid,[shader])
returns: ([shader])
sets or returns material shdcontrol value. If material has shader parameters, the passed shader must have matching parameterids as original
moTexcontrol (matobject,mattexcontrolid,[texture])
returns: ([texture])
sets or returns material texcontrol value.
moTexmatrix (matobject,[matrix4x4])
returns: (matrix4x4)
sets or returns texturematrix, pass 0 as matrix4x4 to disable.
moTime (matobject,[int])
returns: (time)
sets or returns time value, for automatic material values. 0 means systemtime is used.

Inherited Methods: