# Class: renderinterface

Most renderable surfaces allow a detailed control of how they are rendered. Several interfaces exist for greater control. Also some other related classes are stored here.

## Hierarchy

    o-+ renderinterface
      o-- blendmode
      o-- comparemode
      o-- indexarray
      o-- matautocontrol
      o-- matobject
      o-- matsurface
      o-- meshtype
      o-- operationmode
      o-- primitivetype
      o-+ rcmd
      | o-- rcmdbufferblit
      | o-- rcmdclear
      | o-- rcmdcopytex
      | o-- rcmddepth
      | o-- rcmddrawbg
      | o-- rcmddrawl2d
      | o-- rcmddrawl3d
      | o-- rcmddrawlayer
      | o-- rcmddrawmesh
      | o-- rcmddrawprt
      | o-- rcmdfbobind
      | o-- rcmdfbodrawto
      | o-- rcmdfbooff
      | o-- rcmdfborb
      | o-- rcmdfboreadfrom
      | o-- rcmdfbotex
      | o-- rcmdforceflag
      | o-- rcmdignore
      | o-- rcmdignoreflag
      | o-- rcmdmipmaps
      | o-- rcmdr2vb
      | o-- rcmdreadpixels
      | o-- rcmdshaders
      | o-- rcmdshadersoff
      | o-- rcmdstencil
      o-- renderbuffer
      o-- renderfbo
      o-- renderflag
      o-- rendermesh
      o-- rendersurface
      o-- shadercgparamhost
      o-- stencilcommand
      o-- technique
      o-+ texcombiner
      | o-- texcombalpha
      | o-- texcombcolor
      | o-- texcombop
      | o-- texcombsrc
      o-- texdatatype
      o-- textype
      o-- vertexarray
      o-- vertextype
      o-- vidbuffer
      o-- vidhint
      o-- vidmapping
      o-- vidtype