Class: comparemode

For some rendering operations you can set compare behavior. eg. GREATER means a value passes when greater than a given user threshold.

Hierarchy

o-+ renderinterface
  o-+ comparemode

Methods:

Method overview:


always ()
returns: (comparemode)
any value passes
disable ()
returns: (comparemode)
removes setting the compare, warning if rfAlphatest is still true you will get undefined behavior
equal ()
returns: (comparemode)
gequal ()
returns: (comparemode)
greater or equal
greater ()
returns: (comparemode)
lequal ()
returns: (comparemode)
less or equal
less ()
returns: (comparemode)
never ()
returns: (comparemode)
no value passes
notequal ()
returns: (comparemode)
run (comparemode,float value, float ref)
returns: (boolean)
runs the comparemode and returns result

Inherited Methods: