Class: renderinterface

Most renderable surfaces allow a detailed control of how they are rendered. Several interfaces exist for greater control. Also some other related classes are stored here.

Hierarchy

o-+ renderinterface
  o-- blendmode
  o-- comparemode
  o-- indexarray
  o-- matautocontrol
  o-- matobject
  o-- matsurface
  o-- meshtype
  o-- operationmode
  o-- primitivetype
  o-+ rcmd
  | o-- rcmdbufferblit
  | o-- rcmdclear
  | o-- rcmdcopytex
  | o-- rcmddepth
  | o-- rcmddrawbg
  | o-- rcmddrawl2d
  | o-- rcmddrawl3d
  | o-- rcmddrawlayer
  | o-- rcmddrawmesh
  | o-- rcmddrawprt
  | o-- rcmdfbobind
  | o-- rcmdfbodrawto
  | o-- rcmdfbooff
  | o-- rcmdfborb
  | o-- rcmdfboreadfrom
  | o-- rcmdfbotex
  | o-- rcmdforceflag
  | o-- rcmdignore
  | o-- rcmdignoreflag
  | o-- rcmdmipmaps
  | o-- rcmdr2vb
  | o-- rcmdreadpixels
  | o-- rcmdshaders
  | o-- rcmdshadersoff
  | o-- rcmdstencil
  o-- renderbuffer
  o-- renderfbo
  o-- renderflag
  o-- rendermesh
  o-- rendersurface
  o-- shadercgparamhost
  o-- stencilcommand
  o-- technique
  o-+ texcombiner
  | o-- texcombalpha
  | o-- texcombcolor
  | o-- texcombop
  | o-- texcombsrc
  o-- texdatatype
  o-- textype
  o-- vertexarray
  o-- vertextype
  o-- vidbuffer
  o-- vidhint
  o-- vidmapping
  o-- vidtype