Class: texdatatype

For creating textures this defines the internal storage precision. Some may require special capabilities

Hierarchy

o-+ renderinterface
  o-+ texdatatype

Methods:

Method overview:


fixed16 ()
returns: (texdatatype)
unsigned byte. normalized 0-1. 16-bit precision, local data storage as unsigned short.
fixed8 ()
returns: (texdatatype)
unsigned byte. normalized 0-1. 8-bit precision, local data storage as unsigned byte.
float16 ()
returns: (texdatatype)
float16. arbitrary, 16-bit precision, local data storage as float32.
float32 ()
returns: (texdatatype)
float32. arbitrary, 32-bit precision, local same.
int16 ()
returns: (texdatatype)
int16. -/+32767, 16-bit precision, local same. requires integer texture capability.
int32 ()
returns: (texdatatype)
int32. -/+2147483647, 32-bit precision, local same. requires integer texture capability.
int8 ()
returns: (texdatatype)
int8. -/+127, 8-bit precision, local same. requires integer texture capability.
uint16 ()
returns: (texdatatype)
unsigned int16. 0-65535, 16-bit precision, local same. requires integer texture capability.
uint32 ()
returns: (texdatatype)
unsigned int32. 0-4294967296, 32-bit precision, local same. requires integer texture capability.
uint8 ()
returns: (texdatatype)
unsigned int8. 0-255, 8-bit precision, local same. requires integer texture capability.

Inherited Methods: