Class: vidtype

The main purpose of the vidbuffer is described here. OpenGL allows iterchanging the useage of the buffer.

Hierarchy

o-+ renderinterface
  o-+ vidtype

Methods:

Method overview:


feedback ()
returns: (vidtype)
used for storing results of vertex transformations. Needs XFBO capability
index ()
returns: (vidtype)
used for primitive index streams. Needs VBO capability
pixelfrom ()
returns: (vidtype)
used for writing pixel data from the buffer. Needs PBO capability
pixelinto ()
returns: (vidtype)
used for reading pixel data into the buffer. Needs PBO capability
pixelto ()
returns: (vidtype)
used for writing pixel data from the buffer. Needs TBO capability
vertex ()
returns: (vidtype)
used for vertex attribute streams. Needs VBO capability

Inherited Methods: