TODO:
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Local:
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Z	T026 - custom dll (actually cuda plugin serves this?)
Z	T031 - 2dphysics

C	T030 - normalmap local + mirror
C	T033 - normalmap tangent

C	Txxx - dynparticles 				(forum-know-how)
C	Txxx - heightmap terrain			(forum-know-how)
C	Txxx - tile terrain					(demo)
 
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C	Txxx - water reflection + skyscene
C	Txxx - simple shaders 				(forum-know-how)

C	Txxx - simple height-map terrain	(forum-know-how)
C	Txxx - terrain + detailobjs			(forum-know-how)

C	Txxx - animation playback (beretta shooting)
C	Txxx - Bone IK						(forum-know-how)

C	Txxx - luxf3d/modelviewer			(forum-know-how)


Web:
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Z	T010 - reg expr. (Local ??)
Z	T011 - oo programming (Local ??)
Z	T013 - obj management (Local ??)
Z	T015 - zbuffer

Z	T026 - dll
Z	T027 - threads 
Z	T031 - 2dphysics
Z	T032 - user textures
Z	T034 - static particle placement

C	T025 - postfx convolution
C	T028 - lvlmodel

C	T024 - fbo glow mrt
C	T029 - vehicle ref
C	T030 - local normalmap
C	T033 - tangent normalmap

C	Txxx - dynparticles
C	Txxx - heightmap terrain
C	Txxx - tile terrain