# Class: dterrain

Square sized terrain geom, represented by a heightfield.

## Hierarchy

    o-+ ode
      o-+ dcollider
        o-+ dgeom
          o-+ dterrain

## Methods:

new (int width,height,float level, boolean yisup, boolean finite, boolean placeable)
  returns: (dgeomterrain)
  Creates a terrain with width and height, with iniatial levelheight. The current terrain is square anyway and needs to be power of 2, but this may change sometime, at least that it must be square.

## Inherited Methods:

### From dgeom

body, category, disabledspace, enabledspace, fdirnormal, fdirpriority, getcontactinfo, local2world, matrix, maxcontactinfo, maxcontacts, motion1, motion2, nocontactgenerator, pos, rotaxis, rotdeg, rotquat, rotrad, setcategory, surfaceid, transformer, world2local

### From dcollider

delete