// Copyright (C) 2004-2009 Christoph Kubisch & Eike Decker
// This file is part of the "Luxinia Engine".
// For conditions of distribution and use, see copyright notice in luxiniapublicsdk.txt

#ifndef __LUXMATH_H__
#define __LUXMATH_H__

//////////////////////////////////////////////////////////////////////////
// LUXMATH
//
// Library for math in 3d space
// Author: Christoph Kubisch


#include <luxmath/basetypes.h>

#include <luxmath/float16.h>

#include <luxmath/vector2.h>
#include <luxmath/vector3.h>
#include <luxmath/vector4.h>
#include <luxmath/quaternion.h>
#include <luxmath/matrix44.h>
#include <luxmath/matrix34.h>
#include <luxmath/simdmath.h>

#include <luxmath/geometry.h>
#include <luxmath/bounding.h>
#include <luxmath/frustum.h>

#include <luxmath/misc.h>

#endif
