Licenses and third party code:
 * 1. Luxinia
 * 2. Lua
 * 2.1. LuaJIT
 * 2.2. LuaFileSystem
 * 2.3. LuaSockets
 * 2.4. Clipboard
 * 2.5. LuaExpat
 * 2.6. wxLua (wxWidgets)
 * 2.7. LuaLanes
 * 2.8. LuaBitOp
 * 3. Ode
 * 4. GLFW
 * 5. Cg
 * 6. OpenAL
 * 7. libvorbis
 * 8. zlib
 * 9. libpng
 *10. jpeglib
 *11. Cuda

1. Luxinia Runtime License
=============================================================================
Copyright: 2005-2011 Christoph Kubisch and Eike Decker (LuxiniaDevTeam). 
All rights reserved. 
Homepage: http://www.luxinia.de

YOU ACKNOWLEDGE THAT YOU (EITHER ON BEHALF OF YOURSELF AS AN INDIVIDUAL 
OR ON BEHALF OF AN ENTITY AS ITS AUTHORIZED REPRESENTATIVE) HAVE READ THIS 
LICENSE, YOU UNDERSTAND THIS AGREEMENT, AND YOU UNDERSTAND THAT, BY CONTINUING 
THE DOWNLOAD OR INSTALLATION OF THE SOFTWARE, BY LOADING OR RUNNING THE 
SOFTWARE, OR BY PLACING OR COPYING THE SOFTWARE ONTO YOUR COMPUTER HARD DRIVE, 
COMPUTER RAM, OR OTHER STORAGE, YOU AGREE TO ALL OF THE TERMS AND 
CONDITIONS OF THIS END USER LICENSE AGREEMENT REGARDING THE USE OF THE SOFTWARE.
  
GRANT:
* Subject to the terms below (the 'Agreement'), LuxiniaDevTeam hereby grants 
  you (the 'Licensee') a non-exclusive, non-transferable license to install 
  and to use Luxinia (the 'Software').
  
* The standalone runtime may be redistributed royalty free, as long as it is 
  produced using a licensed installation of the Software. Copyright notices 
  from LuxiniaDevTeam may not be removed from the standalone runtime.


RESTRICTIONS:
* Redistributing of artwork included in the sample projects, that ship with
  offcial version, or official tutorials, is not allowed in any form.

  This includes textures, models, animations and sound, but excludes
  shaders, particles and material-scripts as long as their origin
  is mentioned.
  
* The luxinia startup splash screen or the on-screen logo (32x32 pixel) 
  may not be removed, ie. one of the two options must be chosen.

* You must include a link towards the official luxinia website in the readme 
  and/or website of your released project.

* You may not release your project's sourcecode under GNU General Public License
  (GPL). You can keep the project closed-source by using compiled Lua files, or 
  release sources under a different non-viral license.
  
  
ENTIRE AGREEMENT: 
You agree that this is the entire agreement between you and LuxiniaDevTeam, 
which supersedes any prior agreement, whether written or oral, and all other 
communications between LuxiniaDevTeam and you relating to the subject 
matter of this Agreement.

RESERVATION OF RIGHTS: 
All rights not expressly granted in this Agreement are 
reserved by LuxiniaDevTeam.

SEVERABILITY: 
In the event of invalidity of any provision of this Agreement, 
the parties agree that such invalidity shall not affect the validity of the 
remaining portions of this Agreement.

LICENSEE OUTSIDE OF GERMANY:
If Licensee is located outside Germany, then the provisions of this Section
shall apply. Licensee is responsible for complying with any local laws in its 
jurisdiction which might impact its right to import, export or use the 
Software, and Licensee represents that it has complied with any regulations or
registration procedures required by applicable law to make this license 
enforceable. The language of this Agreement is English.

TITLE: 
You acknowledge that no title to the intellectual property in the Software 
is transferred to you. Title, ownership, rights, and intellectual property 
rights in and to the Software shall remain that of LuxiniaDevTeam. 

DISCLAIMER OF WARRANTY: 
  YOU AGREE THAT LUXINIADEVTEAM HAS MADE NO EXPRESS WARRANTIES, ORAL 
  OR WRITTEN, TO YOU REGARDING THE PRODUCTS AND THAT THE PRODUCTS ARE BEING 
  PROVIDED TO YOU 'AS IS' WITHOUT WARRANTY OF ANY KIND. LUXINIADEVTEAM 
  DISCLAIMS ANY AND ALL OTHER WARRANTIES, WHETHER EXPRESSED, IMPLIED, OR 
  STATUTORY. YOUR RIGHTS MAY VARY DEPENDING ON THE STATE IN WHICH YOU LIVE. 
  LUXINIADEVTEAM SHALL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, COVER, 
  RELIANCE, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE OF THIS PRODUCT.

LIMITATION OF LIABILITY: 
  YOU USE THIS PROGRAM SOLELY AT YOUR OWN RISK. IN NO 
  EVENT SHALL LUXINIADEVTEAM BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING 
  BUT NOT LIMITED TO ANY LOSS, OR OTHER INCIDENTAL, INDIRECT OR CONSEQUENTIAL 
  DAMAGES OF ANY KIND ARISING OUT OF THE USE OF THE SOFTWARE, EVEN IF 
  LUXINIADEVTEAM HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO 
  EVENT WILL LUXINIADEVTEAM BE LIABLE FOR ANY CLAIM, WHETHER IN CONTRACT, 
  TORT, OR ANY OTHER THEORY OF LIABILITY, EXCEED THE COST OF THE SOFTWARE. 
  THIS LIMITATION SHALL APPLY TO CLAIMS OF PERSONAL INJURY TO THE EXTENT 
  PERMITTED BY LAW.

TERMINATION: 
This Agreement shall terminate automatically if you fail to comply with the 
limitations described in this Agreement. No notice shall be required to 
effectuate such termination. Upon termination, you must remove and destroy all 
copies of the Software.

NO SUPPORT:
LuxiniaDevTeam has no obligation to support or to provide any updates of the 
Software.

=============================================================================


2. Lua License
=============================================================================
Copyright:  1994-2006 Lua.org, PUC-Rio.
Homepage: http://www.lua.org
License:  http://www.lua.org/copyright.html

Permission is hereby granted, free of charge, to any person obtaining a copy 
of this software and associated documentation files (the "Software"), to deal 
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 
of the Software, and to permit persons to whom the Software is furnished to do 
so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in 
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 
SOFTWARE. 



=============================================================================

2.1. LuaJIT
=============================================================================
Copyright:  2005-2009 Mike Pall
Homepage: http://luajit.luaforge.net/luajit.html
License:  http://www.lua.org/copyright.html (same as LUA)
=============================================================================

2.2. LuaFileSystem
=============================================================================
LuaFileSystem was designed by Roberto Ierusalimschy, Andr Carregal and Toms 
Guisasola as part of the Kepler Project, which holds its copyright.
Homepage: http://www.keplerproject.org/luafilesystem/index.html
License:  http://www.keplerproject.org/luafilesystem/license.html
=============================================================================

2.3. LuaSockets
=============================================================================
Copyright:  2004-2006 Diego Nehab. All rights reserved.
Homepage: http://www.cs.princeton.edu/~diego/professional/luasocket/
License:  http://www.lua.org/copyright.html (same as LUA)
=============================================================================

2.4. Clipboard lib
=============================================================================
Copyright:  2006-2007 Jas Latrix. All rights reserved.
Homepage: http://luaforge.net/projects/jaslatrix/
Copyright notice:

IN NO EVENT SHALL THE AUTHOR OR DISTRIBUTORS BE LIABLE TO ANY PARTY FOR 
DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT 
OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY DERIVATIVES THEREOF, 
EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

THE AUTHOR AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING, 
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A 
PARTICULAR PURPOSE, AND NON-INFRINGEMENT. THIS SOFTWARE IS PROVIDED ON AN 
"AS IS" BASIS, AND THE AUTHOR AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE 
MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
=============================================================================

2.5. LuaEXPAT
=============================================================================
Copyright:  2003-2007 Kepler Project. All rights reserved.
Homepage: http://www.keplerproject.org/luaexpat/
License:  http://www.lua.org/copyright.html (same as LUA)
=============================================================================

2.6. wxLua
=============================================================================
Authors:  http://wxlua.sourceforge.net/documentation.php
Homepage: http://wxlua.sourceforge.net/
License:  http://wxlua.sourceforge.net/license.php (same as wxWidgets)
=============================================================================

2.7. LuaLanes
=============================================================================
Copyright:  2007 Asko Kauppi. All rights reserved.  
Homepage: http://kotisivu.dnainternet.net/askok/bin/lanes/index.html
License:  http://www.lua.org/copyright.html (same as LUA)
=============================================================================

2.8. Lua BitOp
=============================================================================
Lua BitOp is Copyright  2008-2009 Mike Pall. 
Homepage: http://bitop.luajit.org/
License:  http://www.lua.org/copyright.html (same as LUA)
=============================================================================

3. Ode License
=============================================================================
Homepage: http://www.ode.org

This product makes use of Open Dynamics Engine system

This is the BSD-style license for the Open Dynamics Engine
----------------------------------------------------------

Open Dynamics Engine
Copyright  2001-2004, Russell L. Smith.
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:

Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.

Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

Neither the names of ODE's copyright owner nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


=============================================================================


4. GLFW 
=============================================================================
Copyright:  2002-2005 Marcus Geelnard
Homepage: http://glfw.sourceforge.net/

Used for cross platform window creation and input callback handling.
=============================================================================


5. Nvidia Cg 
=============================================================================
Copyright:  2002-2008 NVIDIA Corporation
Homepage: http://developer.nvidia.com/object/cg_toolkit.html

Cross Platform Advanced Shading Language

No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE 
IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER 
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY 
APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY 
SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, 
WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, 
LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE 
USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF 
THE POSSIBILITY OF SUCH DAMAGES.
=============================================================================

6. OpenAL 
=============================================================================
Homepage: http://www.openal.org/

Used for cross platform audio.
=============================================================================


7. libvorbis
=============================================================================
libvorbis. Copyright (c) 2002-2007 Xiph.org Foundation

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, 
  this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, 
  this list of conditions and the following disclaimer in the documentation 
  and/or other materials provided with the distribution.
* Neither the name of the Xiph.org Foundation nor the names of its contributors 
  may be used to endorse or promote products derived from this software without 
  specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE 
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================


8. zlib
=============================================================================
zlib general purpose compression library. 
Copyright (c) 1995-2005 Jean-loup Gailly and Mark Adler

This software is provided 'as-is', without any express or implied warranty. 
In no event will the authors be held liable for any damages arising from the 
use of this software.
=============================================================================

9. libpng
=============================================================================

libpng PNG reference library

Copyright (c) 1998-2007 Glenn Randers-Pehrson.
Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger.
Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

The PNG Reference Library is supplied "AS IS". The Contributing Authors and 
Group 42, Inc. disclaim all warranties, expressed or implied, including, without 
limitation, the warranties of merchantability and of fitness for any purpose. 
The Contributing Authors and Group 42, Inc. assume no liability for direct, 
indirect, incidental, special, exemplary, or consequential damages, which may 
result from the use of the PNG Reference Library, even if advised of the 
possibility of such damage.
=============================================================================

10. jpeglib
=============================================================================
jpeglib JPEG library. Copyright (C) 1991-1998, Thomas G. Lane.

This software is based in part on the work of the Independent JPEG Group
=============================================================================

11. Nvidia Cuda 
=============================================================================
Copyright:  2009 NVIDIA Corporation
Homepage: http://www.nvidida.com/cuda

Compute Language

No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE 
IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER 
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY 
APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY 
SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, 
WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, 
LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE 
USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF 
THE POSSIBILITY OF SUCH DAMAGES.
=============================================================================