< actornode | CodeSamples | Scenenodehierarchy >
---% Code tested with Luxinia 0.95 build Nov 24 2006
---% at 01/01/07 21:06:59
-- create a node at 0,100,0
node = scenenode.new("scenenode",0,100,0)
-- create a sphere and link it agains the node
-- and store it in a variable of this scenenode
node.l3d = l3dprimitive.newsphere("sphere",1)
node.l3d:linkinterface(node)
