[Main](Main.md.html) - [Projects](Projects.md.html) - [Tutorials](Tutorials.md.html) - [Development](Development.md.html) - [ArtTools](ArtTools.md.html) - [Estrela](Estrela.Estrela.md.html) - [Legal](Legal.md.html)
# Tutorials
![ ](../uploads/Tutorials/tutorials.png) For going throught the tutorials you will require
* Luxinia 1.x
* [Estrela/ZeroBraneStudio](Estrela.Estrela.md.html), our wxLua based editor serving as Luxinia IDE, code completion, api tooltips... (open-source/free). Or any other texteditor.
* basic knowledge on Lua
The tutorials won't cover much background information. It shows code which goes pretty straight to achieving a certain goal.
## Download
The tutorials are distributed in a single project, that contains all sources and a simple frontend to start them (0.98 on), and have replaced the old "demos" framework.
## Web ready
* [ Introduction to lua](Tutorials.Lua.md.html)
* [ Basic Setup](Tutorials.Tutorial01.md.html)
* [ Estrela for Luxinia](Tutorials.Estrela01.md.html)
* [ Scenegraphs](Tutorials.Tutorial14.md.html)
* [ Scene Setup](Tutorials.Tutorial02.md.html)
* [ Models/Meshes](Tutorials.Tutorial18.md.html)
* [ Input handling](Tutorials.Tutorial03.md.html)
* [ Basic physics](Tutorials.Tutorial04.md.html)
* [ Physics surface properties](Tutorials.Tutorial16.md.html)
* [ Vehicle physics](Tutorials.Tutorial05.md.html)
* [ Using models](Tutorials.Tutorial06.md.html)
* [ Picking](Tutorials.Tutorial07.md.html)
* [ A Simple UDP Server](Tutorials.Tutorial08.md.html)
* [ GUI for the UDP Server](Tutorials.Tutorial09.md.html)
* [ Tetris attack clone prototype](Tutorials.Tutorial12.md.html)
* [ Stencil Shadows](Tutorials.Tutorial17.md.html)
* [ Sprite animation with matobject](Tutorials.Tutorial19.md.html)
* [ Project archives](Tutorials.Tutorial20.md.html)
* [ Estrela for Cg](Tutorials.Estrela02.md.html)
* [ Specular mapping shader](Tutorials.Tutorial22.md.html)
* [ Material and Matobject](Tutorials.Tutorial23.md.html)
## Only documented code
* [ Render2Texture and glow ](Tutorials.Tutorial24.md.html)
* [ Postprocess filters ](Tutorials.Tutorial25.md.html)
* [ Q3 map with levelmodel ](Tutorials.Tutorial28.md.html)
* [ Vehicle with reflections ](Tutorials.Tutorial29.md.html)
* [ User textures](Tutorials.Tutorial32.md.html)
* [ Static particles](Tutorials.Tutorial34.md.html)
* [ Usermeshes with vertexbuffer](Tutorials.Tutorial37.md.html)
* [ Cuda and Luxinia (with C plugin .dll and source)](Tutorials.Tutorial38.md.html)
* [ Render To VertexBuffer](Tutorials.Tutorial39.md.html)
* [ scalararray and floatarray](Tutorials.Tutorial26.md.html)
* [ Basic volume rendering](Tutorials.Tutorial40.md.html)